How a C/C++ noob ported DOOM to run in Godot using GDExtension

Adam Scott

Playlists: 'godotcon2023' videos starting here / audio

DOOM is a famous and supreme feat of programming, studied and beloved by game developers across time, so of course, it should be ported to Godot. This talk is ideal for viewers looking to explore GDExtensions, or who have an passion for demon slaying.

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