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Back to basics
55 min

Back to basics

Wissenswertes aus java.lang.*

How to contribute to make open hardware happen
51 min

How to contribute to make open hardware happen

Mooltipass, Openpandora/Pyra and Novena/Senoko: how I…

From watercolors to mechs:
25 min

From watercolors to mechs:

Stylized rendering and asset pipelines in Godot

From 0 to Kubernetes.
60 min

From 0 to Kubernetes.

Eine Einführung zur Container-Orchestrierung mit…

From 0 to Kubernetes
60 min

From 0 to Kubernetes

Eine Einführung zur Container-Orchestrierung mit…

Introduction to modern fuzzing
65 min

Introduction to modern fuzzing

Find and fix vulnerabilities before they reach production.